Resident Evil 7 Gameplay Understanding
Resident Evil 7 Gameplay Understanding. Finally we come in December, and in the next few days Tape 3 Resident Evil 7 should be released for the players, with a new trailer of the game explaining more of their universe, and who knows a new demo released to the public, probably an update of the demo Beginning Hour, finally revealing what the dummy finger is for.
But while Tape 3 does not arrive, several channels on the internet have released videos commented on with new pieces of Resident Evil 7 gameplay. The video below shows some new areas accessible in a demo that was made available to the international press, showing a bit Of puzzles, survival and even combat of the game. Among several things said and shown in the video, we see an approach closer to the beginning of the series, with more puzzles and less combat. The progression of the game will be done in “stages”, as in the old games. Performing puzzles opens the way to a new area of the game’s mansion, with new rooms, puzzles, and dangers.
The combat is present in the game, but not as it was seen in the last games of the series, as already said by Capcom, here we control a character who has no military experience. We are not in control of an S.T.A.R.S. Or a B.S.A.A, but a vulnerable character, who will not have tons of ammunition at his disposal during the game.
The enemies of the match, the Bakers are a real nightmare. They are like the iconic Nemesis but in human version. They are adamant, very tough and worst of all, do not die. Even if the player fills them with bullets and they fall to the ground, soon they will rise and attack you.
Thus, combating them is more of a temporary distraction than a useful distraction. The game will contain other monsters, such as misshapen creatures reminiscent of RE4 Regenerators. These may be killed, but it will not always be a good idea to stop and face them. Anxious for Resident Evil 7? So let’s wait a bit longer as new information about the game is coming up. The game will be released on January 24, 2017, with versions for PC, PS4 and Xbox One.