Blade Arcus from Shining Arena Sees
Blade Arcus from Shining Arena Sees. Fighting games appear all the time, but rarely any looks with a curious and unusual story, worthy of the stories of the 80 games. However, in the midst of all this, we in the West also have the opportunity to check out the beautiful Blade Arcus from Shining: Battle Arena, at least on PC. Before the game, we will explain the issue surrounding the game: Blade Arcus from Shining EX is a fighting game developed by Studio Saisenzen and was released for the Playstation 3 and Playstation 4:00 pm November 2015, only in Japan.
The game uses the characters from the series Shining in a game very reminiscent of Guilty Gear, including their excellent quality with the visual work. A game like this, traditionally, has zero chance of appearing by the West, with those concerned only the option to play it via importing (or with a Japanese account on PSN). But the Studio decided to take the game to the PC, with the name of Arcus from Shining Blade: Battle Arena, without the participation of Sega, who was the publisher of the game in Japan for the Islands. And to make it weirder, the Studio Saison en has said it has no plans to release the game for the Western Islands.
If this situation is only guided by technical issues, or for legal problems, we don’t know, but either way, we have the game in hand. And the game itself is kind of interesting. Following the school Guilty Gear fighting game with nice animations and whimsical art direction, we have the characters from Shining presented with smooth movements and scenes filled with detail and beauty. It is also worth noting the quality of the sound issue, with voiceovers and new trails. In practice, it’s like playing an arcade game of the years 90, but with the apparent technological evolution.
Just you, don’t wait for many challenges. I played the title in normal mode and, to my surprise, I had no problem to close the game, that sin to dilute the plot to a “what would happen if” generic, worse even than those mentioned the decade before, and arcade games that get even blander and without chance of replay to have these moments counted by static images. The scams are carried out by three buttons, which are: weak, medium and vigorous. Nothing too complicated, and even combinations of the buttons also give the impression of playing a game from the past.
The fights are between a pair of characters, but with just one on the screen. Along the same lines of the X-Men vs. Street Fighter Playstation, we can only change character at the end of the round, which by default is in a best of five, in ensuring around more than the default of most. The second character can be triggered by a special attack, but unfortunately, there aren’t any proximity between the characters, which would ensure more exciting fights. Remember those special animations that some characters had in The King of Fighters before the fight? Because it is sorely missed here and such a feature would fit like a glove in the context.
And clearly, the charm of Blade Arcus from Shining: Battle Arena is in multiplayer. Is local or online, it stands to reason to leave arm between friends and strangers is so much cooler, especially if we take into consideration the level difficulty of this game here. But still, I’ve warned for calling friends, because it’s not very easy to find someone willing to play online with you. Offering the coolest arcades aspects of years brought us 90, but at the same time disappointed by providing the same aspects of such arcades, Blade Arcus from Shining: Battle Arena comes to be one more in the library of games. Explain: the visual that looks like a real evolution of the arcades which were playing every day comes in contrast to a few game modes and a simple plot. Like evolution, a game “any,” but for fun with friends, this is a great option. Blade Arcus from Shining: Battle Arena is available in the West only on Steam.