Seasons After Fall Gameplay Understand
Seasons After Fall Gameplay Understand. The commands of Seasons After Fall are simple and can be used with one hand. You can use (playing on the PC) W to jump, A and D to move left and right and S for ‘ Bark .’ The bark is a way to interact with the environment, enabling platforms and other objects in the scene. Crying twice, you change the channel of the year, once you have found the special guardian and obtaining his power.
The commands, in General, respond well, but one thing I found was the complicated precision of jumps. For a platform game, leaps are an essential part of the gameplay, and during the competition, it took me to have a control of the distances and the time of the jump, like have a certain delay that bothered, but not impossible for him to play.
Puzzles: station after finding the guardians, you conquer several powers that influence the whole environment. For example: to pass by a shallow lake and reach a higher platform, you should use the summer season and its rains to increase the water level and then use the winter to freeze the Lake and walk on it, reaching its goal.
These dynamics are the basis of the game but not very well exploited to the point of generating significant challenges to the player, but that is part of the pace of play, which is more light and beautiful work of art than a game of puzzle from those hellish. The game does not have a focus on fighting, and even when these exist (in a different way), the puzzles and platforms do the role of triggers to actions that can overpower or fight an enemy. In General, they never appear on the map, being something much more punctual.
The game is beautiful! The effects of light and shadow, the character design (there are few, but are absorbing), the changes made by the exchange of the seasons, the weather effects, everything has a very particular and beauty that will hold your attention with each new skill and discovery area. The sounds of the game, the music, the voices that narrate, the sounds of the environment that you step through, everything is very subtle and beautiful, packing the game with a more calm and spiritual. In these items, the game doesn’t sin at any point, unless you have not enjoyed the painting style of the match, but that’s personal taste.
Conclusion: If you want a game with a theme of spiritual evolution, a more artistic footprint, with puzzles that complement the narrative, but that does not support a significant challenge (and I think it would prevent even to take advantage of both the game), and with an interesting story that has even some well thought-out twists, Seasons After Fall is a fine specimen of game to be in your collection. Seasons After Fall was released on September 2 and is available for PCs, PS4 and Xbox One.